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Cutie Q is a Breakout/Pinball style game released by Namco in 1979. It is the sequel to Gee Bee, released 3 years earlier.
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'''Cutie Q''' is a Breakout/Pinball style game released by Namco in 1979. It is the sequel to Gee Bee, released 3 years earlier.
   
 
==Gameplay==
 
The player controls a paddle that must hit a ball in a pinball style board. There are rainbow blocks, ghosts, yellow walkers, drain bricks, bumpers, smily faces, and other nitnacks just watching you itching to get your hands on those points.
   
 
Unlike Gee Bee, the NAMCO lights are replaced with smile bumpers. Like in Gee Bee, lighting all of them will give you a big bonus. In this, Yellow walkers and ghosts  are added. As a tip, every time you hit the ball on the paddle at the top, a ghost will appear. Repeatedly doing this makes more ghosts appear, giving more points. After 4 ghosts have appeared, it will reset, back to 1. When all of the Rainbow Blocks are broken, a yellow [[Walker]] will appear. Killing it gives an automatic 1,000 points.
   
 
==Ports==
 
Since Cutie Q is so rare, and that it was only released in Japan, there are almost no ports on this game. There are only 3 ports on Cutie Q. One is on the Commondore VIC-20, which is possibly a clone. It's second port was in the Japanese version of [[Namco Museum]] Vol. 2, along with [[Mappy]], [[Dragon Buster]], [[Xevious]], [[Gaplus]], and [[Grobda]]. In the North American version, [[Super Pac-Man]] replaces Cutie Q. However, an analyzes of the disc's files reveals that Cutie Q's files are represent, including the executable file, but, attempting to run it instantly fails, making it unplayable. Its final and current port is Namco Museum Remix/Megamix, along with other games.
   
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[[Category:Arcade games]]
 
 
 
 
 
 
 
 
 
 
 
Gameplay
 
 
 
 
You control a paddle that must hit a ball in a pinball style board. There are Rainbow blocks, ghosts, yellow walkers, drain bricks, bumpers, smily faces, and other nitnacks just watching you itching to get your hands on those points.
 
 
Unlike Gee Bee, the NAMCO lights are replaced with smile bumpers. Like in Gee Bee, lighting all of them will give you a big bonus. In this, Yellow walkers and ghosts  are added. As a tip, every time you hit the ball on the paddle at the top, a ghost will appear. Repeatingly doing this makes more ghosts appear, giving more points. After 4 ghosts have appeared, it will reset, back to 1. When all of the Rainbow Blocks are broken, a yellow[[Walker| ]][[Walker]] will appear. Killing it gives you an automatic 1,000 points.
 
 
 
 
Ports
 
 
 
 
Since Cutie Q is so rare, and that it was only released in Japan, there are almost no ports on this game. There are only 3 ports on Cutie q. One is on the Commondore VIC-20, which is possibly a clone. It's second port was in the Japanese version of Namco Museum vol.2, along with Mappy, Dragon Buster, [[Xevious]], Gaplus, and Grobda. In the North American version, Super Pac-Man replaces Cutie Q, however, an anylies of the disc's files revels Cutie Q's files are represent, in cluding the exacutible file, But, attempting to run it instantly fails, making it unplayable. It's final and current port is Namco Museum Remix/Megamix, along with other games.
 

Revision as of 02:00, 14 October 2013

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Cutie Q is a Breakout/Pinball style game released by Namco in 1979. It is the sequel to Gee Bee, released 3 years earlier.

Gameplay

The player controls a paddle that must hit a ball in a pinball style board. There are rainbow blocks, ghosts, yellow walkers, drain bricks, bumpers, smily faces, and other nitnacks just watching you itching to get your hands on those points.

Unlike Gee Bee, the NAMCO lights are replaced with smile bumpers. Like in Gee Bee, lighting all of them will give you a big bonus. In this, Yellow walkers and ghosts  are added. As a tip, every time you hit the ball on the paddle at the top, a ghost will appear. Repeatedly doing this makes more ghosts appear, giving more points. After 4 ghosts have appeared, it will reset, back to 1. When all of the Rainbow Blocks are broken, a yellow Walker will appear. Killing it gives an automatic 1,000 points.

Ports

Since Cutie Q is so rare, and that it was only released in Japan, there are almost no ports on this game. There are only 3 ports on Cutie Q. One is on the Commondore VIC-20, which is possibly a clone. It's second port was in the Japanese version of Namco Museum Vol. 2, along with Mappy, Dragon Buster, Xevious, Gaplus, and Grobda. In the North American version, Super Pac-Man replaces Cutie Q. However, an analyzes of the disc's files reveals that Cutie Q's files are represent, including the executable file, but, attempting to run it instantly fails, making it unplayable. Its final and current port is Namco Museum Remix/Megamix, along with other games.